UppEdit will have a lot of functions to help you create your own plugins. Here are the currently implemented functions:
UppEdit.NewPlugin( id, name ) Edit
This function creates a new plugin under UppEdit.Plugins for you to be able to use.
Required Parameters Edit
- ID, this needs to be a string which uses only letters and is unique
- Name, this also needs to be a string but can use any characters within it.
- The Plugin class
The one and only usage of this function would be:
local Plugin = UppEdit.Plugins.New("plugin_id", "plugin name")