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UppEdit will have a lot of functions to help you create your own plugins. Here are the currently implemented functions:

UppEdit.NewPlugin( id, name ) Edit

This function creates a new plugin under UppEdit.Plugins for you to be able to use.

Required Parameters Edit

  • ID, this needs to be a string which uses only letters and is unique
  • Name, this also needs to be a string but can use any characters within it.

Returns Edit

Usage Edit

The one and only usage of this function would be:

local Plugin = UppEdit.Plugins.New("plugin_id", "plugin name")

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